Japanese team combines technology with centuries-old game to reinvent chess for a cyberpunk era

Japanese team combines technology with centuries-old game to reinvent chess for a cyberpunk era

With all its complexities and long history, chess is unquestionably a regal game, but it hasn’t really changed that much over time. The basic rules have remained steadfast, which is actually kind of great if you’re looking to compare games past and present. But what if someone took modern technology and applied it to this hallowed game?What would it be like?

Well, it would probably be like the upcoming game Speed Chess, set to debut this week at Tokyo Game Show 2015! The game is in for a major revamp, complete with a lack of turns and a multi-touch display that glows brilliant neon colors!

Produced by Team, Speed Chess takes advantage of modern technology to put a new spin on the classic game. While chess has traditionally been played by taking turns, one player moving one piece at a time, Speed Chess abolishes those arcane rules and opens things up for something a bit faster.

Instead of taking turns, players move their pieces simultaneously in real time — this isn’t speed chess we’re talking about here.But it’s also not the free-for-all you may be imaging. There are definitely rules here. The most basic is that after moving a piece, you cannot move it again for a certain amount of time, kind of like an RTS (real-time strategy game).